drops down to 30 FPS once you move the cube, and climbs up to 41 FPS. This title has been tested on the environments listed below:Īt recommended settings on a VPS of 60, The performance of this is at least playable, 60 FPS for the intro. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. This issue still occurs when "Immediately Present XFB" is checked uncheck it to fix the issue.Ĭompatibility can be assumed to align with the indicated revisions. The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue. Since at least 5.0-9241, when using Dolphin's "Change Disc" feature in the GameCube Main Menu, switching between certain combinations of discs will cause the menu to hang.
GAMECUBE BIOS DOLPHIN EMULATOR CODE
The Gecko code works for the menu added onto any game with "Skip Menu" unchecked. Melee was loaded from the Game List, and then change disc and load Super Mario Sunshine, the game cheats, game-specific settings, and even any savestates made will be for Melee and not Super Mario Sunshine. So while changing the disc during the GameCube BIOS menu, for example, Super Smash Bros. When emulating a GameCube, Dolphin only recognizes the first thing loaded as the game that is being played. The GameCube menu has regional lockout mechanism in place, so when there's a region difference between the GameCube menu and disc, you will receive the message "The disc could not be read".Ĭheats, Savestates, Game INIs Not Working After Disc Change To insert a disc or change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc. 5.0-3902 added the ability to boot directly to the menu from the Dolphin menu. To access the menu from launching a GameCube game, load any GameCube game of the appropriate region, and hold A as the GameCube logo animates. Then disable Skip BIOS in the Dolphin settings. 1.3 Cheats, Savestates, Game INIs Not Working After Disc ChangeĪs a prerequisite, you must first dump a copy of IPL.bin from a GameCube console.Speeds up disc speed to remove any loadingįix the heavy screen tearing in games (CPU heavy)ĭUALSHOCK MOTION CONTROL gamecube. MEMORY MANAGEMENT UNIT gamecube.enable_mmuĪllows many games to boot and work properly To use game cheats or 16/9 Aspect Ratio Fix codes Smooth out jagged edges on 3D object polygons Speed hack for dual core mode to fix some glitches Usually not much faster than single core mode Improve the fidelity of 3D models (does not affect 2D sprites) VIDEO RESOLUTION gamecube.internal_resolution
![gamecube bios dolphin emulator gamecube bios dolphin emulator](https://i.ytimg.com/vi/sp-vTrBT0g8/mqdefault.jpg)
Search for custom configured joystick profiles Increase emulator performance, at the cost of accuracy/stability Wait for shaders to compile completely before starting the game, can reduce micro-freezes PRE-CACHE SHADERS gamecube.wait_for_shaders ⇒ No Ubershaders synchronous, Ubershaders (synchronous) synchronous_ubershader, Ubershaders (asynchronous) asynchronous_ubershader.
![gamecube bios dolphin emulator gamecube bios dolphin emulator](https://i.pcmag.com/imagery/articles/00uIkjCE1t4ZULXF2djBOON-1.fit_lim.size_1050x.jpg)
Improve performance with Ubershaders (may not work well on all hardware) asynchronous is preferred, synchronous is more compatible
![gamecube bios dolphin emulator gamecube bios dolphin emulator](https://britishperioddramas.com/wp-content/uploads/2020/08/34.jpg)
Settings that apply to all cores of this emulator
GAMECUBE BIOS DOLPHIN EMULATOR HOW TO